Crossing the Blues
Showing posts with label manga. Show all posts
Showing posts with label manga. Show all posts

Biomega vol. 3 Impression

A Sci-fi Horror manga short on words, long on action and style

Tsutomu Nihei crafts and continues and interesting story with Biomega volume 3 from Viz but it’s not a tale for the faint of heart or lacking in concentration. The action is great but the story fairly detailed and not easy to just jump into. Start with volume 1 then head over for some volume 3 love. What does volume 3 offer up, let’s take a look.

Toa Heavy Industry agents Zoichi and Nishu continue on separate paths both heading for conflict with the Data Research Foundation. Armed with their AI enhanced bikes the two agents face off against N5S Virus created drones while peeling away the layers of a grand scheme that involves the transformation of humanity … but for what? The conflict moves to the Maximum Security Containment Facility 3 where the important Eon Green is being kept. What secrets does Eon hold and how does a talking bear, Kozlov, figure into the conflict? As a dangerous polymer is introduced into the infected drones causing them to break down the true plans of the DRF take shape but will Zoichi survive his conflicts to see the end game?

Cryptic in my explanation I am. I’ll fess up, I missed volume 2 but saying this I still got volume 3. See even in volume 1 the true plot, details, is lacking as Biomega is light on explanations so it require a few readings to get but it works and in large part thanks to the detailed, action packed art. The style is unique and reminds this reader of many a graphic novel from the 90’s that broke the perception of comics being just for kids (whose perception, a lot of people ok, who still considers anime just kids cartoons?)

Ok, forget that mini-rant, here’s the point. Biomega has a very heavy story that really requires paying attention to and filling in the gabs mentally. It’s a manga with an awesome art style that would look plain sick as an anime. Would I love to see more story; yes. Do I love what Biomega offers up in story and art; hell yes. So if you’re looking for a more mature story, futuristic with tons of action and very creative bad guys and corporations then checkout Biomega, its art is hot.

Ratman vol. 2 Impression

Humor, action and great art continue in Ratman volume 2 from Tokyopop

Shuto has an ideal view of what superheroes are all about but these views take a punch in the gut in volume 2 of Ratman from Tokyopop. This very shonen action manga pokes fun at a few established franchise and concepts and manages to take the young boy as hero concept in a new and very funny direction. The story crafted by INUI Sekihiko is brought to life by plain beautiful manga art. So what’s volume 2 all about, let’s take a look …

Shuto is settling into his role as a bad guy in Jackal while still holding out hopes of becoming a real hero, a corporate sponsored hero fighting for all that’s right. Even as he tries to play at hero he still manages to get into enough trouble to be seen as a villain. Shuto is taught how the Ratman transformation works and trains against one very funny, five person, color coded team of Jackie’s that shows just how far he has to go in being better hero or even villain. Add to this that fact his mega-cute classmate Mizushima helps run Jackal, more from a motherly aspect, and Shuto has no choice but to keep on keeping on. Things seem to start to go right as another hero driven friend, Kizaki, invites Shuto to the hero awards until a trip to the bathroom reveals a darker site (not that, gross!) of heroes. The true corporate nature, status seeking agenda, of one particular ‘hero’ is revealed and Ratman is in for the biggest encounter of his short career. Is he a hero or villain and does it matter when the lines are blurred for those dubbed heroes?

The humor of the story is hands down the best and most refreshing aspect. Jackal is full of interesting characters, best of which are the Jackie’s. The Jacky Five needs its own spinoff series, no joke. Shuto goes along with the group, no real choice, and becomes closer with Mizushima while still holding onto his dream of being a hero. Thing is it’s her normal, non-Ratman knowing friend, Kizaki, who’s relationship begins to show Shuto what some heroes are all about … fame and glory no matter the expense. Some of the story is predictable but it’s still great fun to watch (thanks Jacky Five). Love the story so far, a nice quick read since it’s hard to put down.

The art is awesome. Environments are detailed when needed while the design of each character plain rocks. The expressions, detail, shadowing and proportions of heroes, villain, Jackie’s, everyone really just rocks. Sounds odd but this manga looks pulled from animation cells with so much delicious detail and originality. Gotta hand it to INUI, it’s rock solid and up there with titles like Maid Sama! and Deadman Wonderland in my favorite art, clean art, style in manga.

Overall this second volume keeps the story going with great pacing and story while never letting the reader have an excuse to put the book down. I want volume 3 and so should any self respecting shonen manga fan.

Pokemon Black and White; stepping up in 2011

How does catching all them little Pokémon get more addictive? Take a look

With the March 6th of Pokémon Black Version and Pokémon White Version quickly approaching not only will gamers get a new entry in the classic franchises RPG formula but they’ll get an easier way to play online with the Pokémon Global Link web site. What’s the deal, what do gamers get on the site set to launch soon after the release of Black and White?
  • Gamers will sync their gameplay from the DS to PC allowing for access to customizable web-only content 
  • Ability to friend additional Pokémon 
  • Communicate with fellow Pokémon Trainers 
  • Earn and view Worldwide Battle Ratings 
  • And of course the perquisite ‘more’
Access will be gained using a Pokémon Trainer Club account. This gets the franchise closer to what’s at the heart of Pokémon, not catching but battling and doing so against real trainers. This is not limiting gamers to friends and those close enough to share a cart but rather a truly unique way to get online, get ranked and even, potentially, invited to regional, national and global tournaments. It’s a truly outstanding experience that removes so many borders from gamers looking to compete without travel.

So gamers get a new Pokémon video game and (finally) an easy way to battle online with DS data but what else? Why else should gamers get geeked for Pokémon in 2011? Ask and ye shall receive.
  • New Movie; Pokémon-Zoroark: Master of Illusions – Set to premier on Cartoon Network on February 5th at 7:00 P.M 
  • New Manga based on Movie from Viz 
  • New TCG Expansion Black & White 
  • Black & White Mall Tour 
  • New merchandise and toys
So yeah, there’s a lot to get excited about and very early in the year. It’s going to be great to be a Pokémon gamer, collector and fan in 2011.

Summoner Girl vol. 1 Impression

Can this Ayakashi hunter become the next leader of Exorcists?

A cute story about an innocent girl with immense powers and a potentially impressive destiny. Hibiki is not the average fourth grader and in Summoner Girl volume 1 form Tokyopop readers will learn what it means to wield power at a young age. Hiroshi Kubota creates a tale that shows how powerful a little lady can be no matter the obstacles. What’s it all about, let’s take a look …

Hibiki may be in fourth grade but as the latest in a long line of exorcist she wields power to defeat dangerous Ayakashi. Using the powers of elemental Shikigami, who control her body, Hibiki takes on these troublesome spirits. Her grandmother has grander plans for her as she task Hibiki with finding the six magical jewels, Rikutou, that will make her the next leader of the Exorcist Underground. Hibiki is not the only one out for these jewels as a rival makes an appearance as does the bumbling somewhat spiritually talented Kenta Oda. From a troubled fox spirit to collection of spirits at a temple the troubles for Hibiki are just beginning but with such a cheery personality it’s hard to notice.

So the story is not revolutionary but it has that magic that makes readers want to follow, to see what’s next for Hibiki. She has great power but her challenges are just beginning. She’s very likeable as is those supporting characters around her, even her crazy grandmother. Each Shikigami has a unique and funny personality while Oda steals the show at times with his forgetfulness. What Hibiki shows is anything can be overcome with friends and not always with force. Sometimes observing and listening helps. I like the story for its mix of action and innocence. The art helps with it’s very magical girl look. It’s solid and well done, easy to look at and contains a great amount of detail which only enhances the solid story.

Overall Summoner Girl won’t set any new standards in manga story telling but what it delivers is a well drawn, solid story about a girl coming into her true role in life and the journey to get there. Solid and fun, a good read for the young and young at heart.

Square Enix manga online

Manga from Square Enix is a go online with this Fullmetal Alchemist, Soul Eater and more

A quick hit from around the holidays that needs to be noticed. While Viz and Tokyopop have a large share of the most popular and recognizable manga with groups like Bandai and Tor following behind a new player is now in the game. Say hello to Square Enix manga and these are some rock solid titles they’re rolling out. The digital distribution model works with solid pricing and headliner titles such as Fullmetal Alchemist and Soul Eater which fans are familiar with thanks to FUNimation’s distribution of the anime. It’s always fun when a new publisher gets rolling and Square Enix has a great history in Japan, they are more than just games. Let’s take a look at what this means for manga and gaming fans.

What’s it mean for manga fans? More manga, great titles and a solid company with solid financial backing to keep the titles rolling. When there are more players the fans win and Square Enix is rolling out just the right amount of solid titles to make the other groups mentioned take notice and possible offer specials to compete (we hope). Biggest coup is the Soul Eater manga; a beautiful and stylish book while Fullmetal Alchemist received distro from Viz in the past but getting digital is solid.

What’s it mean for gamers? With no titles related to video games (besides old PS3 FMA) the hook comes in the revenue Square Enix can generate. Digital distribution and the saturation of devices already in market means no warehousing, no extra fees to make this site possible leading to a better bottom line for the company and more funding for video games. Again this is all speculation but the reality is there if a company does well the trickle down to its various division should happen. There are print versions but the aim should be digital.

Overall the biggest win is for manga fans but gamers get a nice hit also. The titles are solid and if a book does well maybe, MAYBE, the game equivalent in Japan gets some localization love. Want this; use the online community to let Square Enix know.

The Qwaser of Stigmata vol. 1 Impression

The Holy Wars Ignite in this stylish epic

Who knew breast could have this much religious meaning? The Qwaser of Stigmata volume 1 from Tokyopop offers up an intriguing story, by Kenetsu Sato. In its most simplistic form this is a fighting, battle manga where there is a prize and a number of ‘fighters’ each with unique powers and motivations. How this story unfolds, who the players are and where they get their stamina not to mention the base beliefs it challenges, this is what makes Qwaser unique especially when combined with Hiroyuki Yoshino art style. Let’s take a look at the core tale in volume 1.

From watching out for her cousin Tomo to fighting for her life, things get very interesting for school girl Mafuyu Oribe. A promise made when her uncle passed, Oribe takes it upon herself to protect Tomo but when she comes across and helps a wounded boy named Sasha, well things get very interesting. Sasha, from Russia, is a Qwaser and as one he can control an element, in his case metal. One of many Qwaser’s, Sasha’s purpose is to protect Tomo and a hidden religious relic sought by other Qwaser, the most mysterious of which is the golden Qwaser whom Sasha seems to have a deep past. The ultimate relic is call the Theotokos of Sary Su and it represents the secrets to Christ miracles including his resurrection. Sporting a Hexed Crucifix, Sasha is a member of an order who wishes to preserve Christ secrets while he must battle those with less noble intentions. St. Mikhailov Academy is the battleground and the source of power for Qwaser is the breast. As Jesus gained life from Mary so must Qwaser gain their energy leading to some awkward situations. The battle is just beginning and more Qwaser begin to appear. Let the fight for the Theotokos of Sary Su continue.

The story in Qwaser can draw many comparisons to Fate/stay Night in that there are many powered beings (Qwaser) paired with normal humans for power fighting over a religious relic. These fighters fall into school age ranges and come from a variety of social levels and geographic regions. Gaining power from suckling on breast is both symbolic and a little naughty (to read that is). The action in Qwaser is great and the use of elements and how they interact with other elements makes the battles great but it’s the religious information that really makes this a manga worth reading and researching. The hexed crucifix, the religious artifacts; are they real? Do they have real meaning or all just part of the manga? (I’m looking to be sure.) The characters are also interesting and have much depth to still be explored. This type of story could get very complicated but does not in volume 1 as readers are eased into just about everything. Wrap this fine level of narrative in an artistic package reminiscent of such manga as Fullmetal Alchemist in detail and beauty and reader really don’t have much to complain about if anything.

Overall The Qwaser of Stigmata is a well told, well drawn manga that intrigues the mind and delights the eye with potential for some religious objections. Nothing wrong with that so if you’re of age take a gander, rock solid.

Naruto Shippuden: Ultimate Ninja Storm 2 on Xbox 360 Impression

Playable anime? Just about dang near close with Ultimate Ninja Storm 2

Anime based video games have come a long way in the States and they continue to evolve with Naruto: Shippuden: Ultimate Ninja Storm 2 from Namco Bandai. The blending of fighting game action with RPG leveling up elements merges with storytelling and graphics grander than the most top-level games … period. Having a prior knowledge of Naruto will help greatly but the game moves along at a pace on par with the manga and anime which will allows those new to the franchise to get into the action. What makes UNS2 the next evolution in anime gaming? Let’s take a look …

Gameplay – Take control of Naruto in the Shippuden story-arc as he returns to Konoha after training with Jiraiya to begin his search for Sasuke. Gamers move through the story up until the Pain battle by moving from village to village, location to location taking on battle after battle with a mixture of timed events thrown in. Essentially it’s playing the anime, the key battles and events with a lot of running around between battles. The story mode is the meat but there are also single player and vs. modes to fight out. A fighting game wrapped in an excellent adventure story with outstanding and memorable characters.

Graphics – Beautiful, worth the purchase alone. Only the anime compares in how the game looks and flows from the character movements to the settings. Every piece of this game is eye candy not only to fans of Naruto but gamers as a whole. Impressive visuals, all the special moves and effects from the anime, it’s just one gorgeous game.

Sound – Looks AND sounds good! Oh yes! With the voice cast from the anime and a strong soundtrack to back it this is one title that sounds as professional as it looks. The voice actors know their stuff, sound great and bring the game to life while the background music matches the situation with a unique flare that is totally Naruto and worthy of some soundtrack purchasing love.

Design – Not much freedom for the developers when it comes to story (already set) or character/setting design (ditto) but how the battles unfold with regular moves and time actions works very well and makes this feel like playing an anime. Gamers and fans are in the Shippuden story arc with ease and it’s seamlessly integrated.

Miscellaneous – Ultimate Ninja Storm 2 on both PlayStation 3 and Xbox 360. When Naruto was first licensed in the states the video game rights went to three publishers, one each for Nintendo, Sony and Microsoft. With Ultimate Ninja Storm 2 the same game now appears on both PS3 and 360 making one next-gen choice which is a treat in place of a variety of games on all systems.

Overall for fans of Naruto reading this, they do so for fun as they must have purchased Ultimate Ninja Storm 2 already. For gamers looking for something different that looks, sounds and plays great then look no further. As Dragon Ball Z put anime games on the map in the last generation it’s now in solid hands with Naruto moving the genre along yet again. Naruto: Shippuden is an excellent anime and manga and with Ultimate Ninja Storm 2 games can be added … nay continued on that list.

Vermonia volume 1 and 2 Impression

Four youths destined for greatness, the battle to retake Vermonia begins

The big boys such as Viz and Tokyopop, even Bandai have most of the major manga titles but once in a while a smaller studio pops up and delivers a quality tale that gives readers solid, non-big boy titles. YOYO is this company, a group of artist who wanted to create a new type of manga. The results so far is Vermonia and if volume 1 and 2 are any indication these creative minds are headed in a solid direction. This tale of four youths destined for greatness reminds me of Ronin Warriors or the old animated Dungeons & Dragons. What do these first two volumes offer in terms of the overall package, the art, story and layout? Let’s take a look.

Vermonia volume 1: Quest for the Silver Tiger – Childhood friends Mel, Doug, Naomi and Jim may have their own earthly issues but they are about to be drawn into a grand battle which will determine the fate of not only earth but all existence. Being the daughter of the mayor puts extreme pressure on Mel to quit the band and be an upstanding young citizen, but it’s this which causes her to fight with Naomi and makes her an easy target for General Uro’s forces. General Uro is on the verge of conquering Vermonia, home of Queen Frasinella and center of all that is. To keep total control from Uro the queen sends her four most trusted ministers away to guard the secrets of Vermonia. These four are foretold to be reborn and it’s within the four friends from Earth where this will take place. Uro knows this and not only traps the four ministers but also tries to abduct the friends succeeding in getting Mel. The other three are transported by the just hatched squelp to the Turtle Realm to find the ministers and fulfill their destiny. First up is Doug and he must free Raitetsu to gain his true power. With the help of a local princess the journey begins.

Whew, sorry about such a long summary but gotta cover the basic backstory which is fairly solid if lacking in a bit of detail. What the story does it setup with nicely printed, color pages is the background of Vermonia, the war with Uro and the destiny of the four ministers and four heroes. Readers don’t have to worry about the action starting as the background is set not just for Vermonia but also the four heroes, that they love to skate, play in a band and have normal teenage issues. Readers go feet first into this pool of action with the hatching of the squelp (just who do you think he is) and journey to the Turtle Realm. They need assistance and must change themselves to succeed, something Doug does in … well I won’t ruin that but the characters grow and change even in this first volume. The story gets to the point but it’s not overly complicated and is a great fantasy read.

The art in volume 1 is solid, not spectacular but very solid and retains a more manwha style, something closer to Korea or China than Japanese manga. The characters are the focus of this tale as the backgrounds are overall plain is not non-existent. The colored pages, book sleeve and use of color on page ends makes the reader feel like they have a very prestigious manga in their hands, which they do. Impressive first volume but what does volume 2 offer?

Vermonia volume 2: Call of the Winged Panther – With Naomi turning to stone it’s on Doug’s shoulders to free Raitetsu and gain the power needed to help his friends. The battle is won but only due to the heart of an enemy. Mel remains in her prison helpless to watch as her friends fight and when the next battle begins its Jim’s turn to find Suiran and gain his power. As the heroes triumph they also learn of the tribes of the Turtle Realm, how the four ministers were captured and they also learn about the fate of their guide’s twin brother. The world around them continues to take shape and their foes get stronger but these kids are more than up to the challenge.

The story progresses with the same solid art as seen in volume 1. The pacing is well done as more background is revealed making the Turtle Realm and Vermonia seem more real. First Doug then Jim and of course next has to be Naomi right? The story is deep enough that a few mysteries are to be revealed but it’s knowing where the story is going that makes the journey fun. 

Tales of destiny, trials and challenges date back to the oldest tales in every culture. Heroes taking on the seemingly impossible to become kings, gods, heroes, legends … it’s a reality and formula that works and works well. Vermonia, in its first two volumes, is setting up to join the long line of hero manga that fans love and which become anime. My reference to Ronin Warriors especially shows off the potential of Vermonia where first one hero gains power followed by the others before a final showdown. I cannot wait to see how Vermonia turns out and highly recommend the same to fans looking for something new; an adventure with action but short on violence mixed with solid art and a great looking published package.

Dusk volume 2 Impression

More vampire action for Eve awaits

Dusk volume 2 from David Doub gets deeper into the vampire world main character Eve lives in and shows the harsh reality she has to embrace as well as a lighter side. Eve is a deep character and even after reading two volumes of Dusk there is still so much more to be explored. Let’s take a look at each chapter and see how the unique art and story compare, which dominate, which wither. Most defiantly worth noting that the cover art by Joamette Gil is outstanding and shows off a level of passion only a master and servant in love could share.

Route 66 – Art by Sean Carner: Eve encounters a hunter and after some banter it’s time to race in two slick cars. Storywise that’s it, an evening race for Eve that introduces the threat and thrill of hunters. Fun story with art that reminded me of Archie comics (look it up young-uns). A fun look at Eve with a serious ending, great way to start the book.

Bad Mojo – Pencils by Jolene Houser, Inks Jerry Gonzales: A darker tale that shows the world of those with power, the ability to create hexes. One such user targets Eve but finds her power is not up to snuff. Story point of note is the introduction of another faction against the vampires, regular human, thinks wiccans, which know how far they can go against not only vampires but their servants such as Eve. The art goes from being solid to lose but overall relays some great emotion in the characters for their loss and anger. Using Eve as more a third party in this tale shows the flexibility of Doub’s world.

The Endless Desert War – Art by Zhongping Chem: A short tale about Eve and a dead soldier. Not too long on story but the art is unique, very heavy on shadows that reminds of a younger day of Hellboy art. Lots of potential, good start but overall not too memorable.

Obey Your Master – Art by Jerry Gonzales: The art is very simplistic with minimal background work but it’s the story, building a connection with a servant to see the brutal ending. If ever a tale shows the fine line Eve tows with her master it’s this one where humans are cattle to the most powerful of vampires and their ways.

Love in a Bottle – Pencils by David Faught, Inks Walter Jimenez II – Another short tale for Eve that shows off her partying, fun side. The art is a more grownup, detailed take on Eve and it works well, again with potential.

Teenage Vampire Drama – Art by Jolene Houser: The art style is closer to being pure pencil work with minimal ink, but it works really well. Yes there is the polish issues seen in other tales but the story is a trip. Is this a poke at all the teen vampire tales? That’s all I can think as the story of a teen vampire and his human love, how it plays out and how Eve scares them straight is great.

Good Samaritan – Art by Jerry Gonzales: Few pieces of art, not too detailed but they are meant to support the novel style story. Yet another new direction for talking about Eve as her style and world has been established. Could we see a longer novel format for Eve, an origins tale down the road?

Overall if you picked up the first Dusk and enjoyed it, this is more of the same. Solid story telling with art that ranges from simple to solid. A great mixture of fun, action packed and sad tales that shows a world of vampires both brutal and full of rules. The bonus sketches look great and I personally would love to see a tale with just these pencils, free of ink just for a changeup … but that’s just me. Vampire tales are so much fun and unique and Doub has entered this world with both fangs blazing.

Hanako and the Terror of Allegory vol. 2 Impression

When allegories become real it’s up to Hanako to step in

Detective Daisuke Aso is back in action in volume 2 of Hanako and the Terror of Allegory from Tokyopop. The porn mag collecting unique detective takes on some unique cases but what happens when the allegories take notice of him, go beyond their usual routines to attack the one who can stop them? That’s what this volume will tell as the fun continues thanks to the creative mind of Sakae Esuno.

As Detective Daisuke Aso takes on his most recent string of allegory jobs he Hanako and Kanae are quickly wrapped up in cases that are much more real, more targeted against the snooping trio. Hanako shows off her computer skills in helping resolve these new cases that see Kanae again possessed by a wish granting allegory while a half-body Teke-Teke is on the prowl. A twisted, possessed, group of school girls show that beauty is not everything and almost causes a few detectives their lives. Nothing compares to the danger presented by the Kitou-Kokkuri which targets Aso and pushes him to the edge revealing what he truly is.

I love these stories. See, with Hanako readers won’t get this mind blowing art, not really super solid art but a unique style that fits the allegory tales it tells. From an art standpoint it’s the urban legends that need to shine and they do. Esuno brings these tales and creatures to life and they look as disturbing as they should. No, it’s not the art but these stories, how they are translated to real life and how Aso, Kanae and Hanako interact with them, how they defeat them. There is also the larger mystery of what is Aso and how his interaction with allegories puts him in danger, it’s quite cool indeed.

Overall I said this with a look at volume 1, but with Hanako and the Terror of Allegory manga fans get a manga not high on the art food chain but plenty high on story. It may be my fascination with the paranormal, with myths and legends, but this is one manga I really, really enjoy for its unique creative angles.

Neon Genesis Evangelion: The Shinji Ikari Raising Project Volume 4

Evangelion answers the question of ‘what if’ seen at the end of the original series

Ah, Evangelion. An iconic series that frustrated fans with it’s odd ending only to satisfy with movies giving the deserved finale. While FUNimation is releasing the re-make/update to the famed anime Dark Horse is publishing a refreshing ‘what if’ scenario for the franchise. In Neon Genesis Evangelion: The Shinji Ikari Raising Project the series takes the normal life for Shinji seen in those controversial final episodes and says what if to this being more than a scene in an episode. What if Shinji, Rei and Asuka were childhood friends going to school with fairly normal parents (still alive). What if they had to deal with not Angels but crushes and embarrassing situations? Let’s take a closer look at volume 4 of the series and ask ourselves ‘what if I wanted to buy this book?’

As the trio of Shinji, Asuka and Rei continue to go to class and train together the hidden feelings Asuka has been hiding really begin to surface. Is Shinji more than a childhood friend? Why does his relationship with Rei frustrate her so? A day to exchange chocolates leads to awkwardness while a very familiar synchronization test takes place in the school swimming pool followed by a drunken cherry-blossom party that shows the lighter side of Shinji’s father while Dr. Kyoko Soryu makes an appearance surprising her daughter. All of this pales when compared to Asuka’s mistaking a kiss between Rei and Shinji and its results. Things are definitely heating up for Shinji and the Evangelion crew.

Notice something interesting? All of these interactions and encounters seem fairly ordinary, no Angels, no Eva’s … just normal life and this is what makes this series so refreshing. The art style is beautiful and reflects a polished, updated look for the franchise which keeps the main looks of the original, solid, character and setting designs. The story is the star as fans get a different side of these iconic characters, one that is not all doom and gloom. The exploration of feelings between the three pilots … students reeks of many a school age comedy in a flowery fragrant manner (read good folks, its good). The humor is great and the embarrassing situations and new personalities for characters rocks. This really is a world of normalcy, of happiness that’s populated by the characters fans of Evangelion came to know and love.

The Shinji Ikari Raising Project is rock solid. Its beautiful art mixed with characters that fans love in a brand new setting that just needs an anime adaptation. As Full Metal Panic FUMOFU was to the original Full Metal Panic so too is The Shinji Ikari Raising Project to the original Evangelion.

House of Five Leaves volume 1 Impression

A masterless samurai; a band of outlaws; House of Five Leaves is a worthy read from Viz

Don’t judge a book by its cover. Viz’s Sig Ikki line of manga has established itself for rock solid storytelling, stories that don’t fit what the average person may think about when thinking about manga. The art is not always the cutting edge, ‘oh-my-goodness’ awe inspiring flashy art seen in the more mainstream series but it works and such is the case with House of Five Leaves volume 1. This book from Natsume Ono is rock solid in many aspects and should not be passed on just because of how timid central figure Akitsu Masanosuke looks on the cover. That’s the charm of this tale, let’s take a look.

Akitsu Masanosuke is not a bad samurai … he’s just not very confident or fear inspiring. His appearance, his passive nature leads him to lost job after lost job. As he takes on a new job, bodyguard for Yaichi, Masa is plunged into a very different world. Yaichi is the head of a gang called Five Leaves and their main business is kidnapping for ransom. Even after discovering this fact Masa continues to be drawn into this world due to his need for money as well as the passive charisma of Yaichi and those within the Five Leaves.

So my comments about judging a book really emphasizes the unique style of the art in House of Five Leaves. There is a very refreshing simplicity to the art style which serves the story and setting very, very well. At times, as with the cover and chapter art, the lines seem like brush strokes, a style that gets a bit sharper with the main story but retains the set look and feel. This look and feel is of course feudal Japan where samurai are still needed and hired. Masa as a character is timid but it’s his failings that make his interaction with Yaichi so engaging. Yaichi is that mysterious, carefree personality that just has a way with people and as he guides the Five Leaves so too does he guide Masa without his knowledge. The same interest Yaichi takes in Masa I found myself taking in House of Five Leaves. It’s not a violent book even with kidnapping and it’s not action packed, even though Masa shows off mad skills at one point, but it’s a book about relationships, about a man who is more than he seems and a group that’s engaging and fun to follow.

House of Five Leaves won’t blow readers away with its art but its style serves to guide an excellent and engaging story that manga fans should most definite take a look at. The older manga audience that is, not really a book the younger kids will dig.

Manga for the Beginner Shoujo Impression

Growing up, the aspiring comic artist I was I dabbled in manga style animation thanks in large part to series such as Robotech and Voltron. There were a number of sources to learn such as a Robotech specific comic book format ‘learning’ comic but nothing, nothing on the level of Manga for the Beginner Shoujo by Christopher Hart. Printed with very high quality paper this is not just a learning guide for one of the most popular forms of manga but one heck of a reference guide to the largely female audience shoujo style. So what does Christopher Hart teach aspiring shoujo artist? Let’s take a look

What makes up a great learning and reference book … chapter breakdown time …

Introduction – There’s more than just manga? Yup, shoujo is a very specific type of manga with a targeted audience. Learn about it in this chapter that does a solid job explaining the genre without using examples (thus showing favoritism).

The Shoujo Face – Nine sections that outline the difference in shoujo style faces vs. other manga styles then break down the eyes, profile views of the face, hair, expressions and even hats. A great review and explanation of how to create that unique look that is shoujo.

Female Bodies and Motion – Nailed the head, now time to get the body type right and incorporate the proper pose and overall shoujo look. Five unique sections to get started.

The Shoujo Girls – For the fan-boy in all of us, the breakdown of shoujo character types. Cat-girls, magical girl, tennis player, fairy, sci-fi, evil and a few more types round out nine total girl types. Just as with the previous two sections there are explanations of each section, this time centered around the types of girls. See how to draw the basic body style then fill in detail and gets tons of tips along the way.

The Shoujo Boys – Higher level categories that tackle the young teen, older teen and super-elegant boy types found in shoujo manga. From sporty to fantasy character types the boy get the same breakdown as the girls with detailed explanations. Great counterbalance to the shoujo girls section.

The Key to Successful Drawing – Manga for the Beginner Shoujo doesn’t just show fans how to draw but takes it to a new level with the tips provided. While there have been tips in every section so far they’ve been confined to the subject at hand. This chapter advises on the intricacies of how to make drawings more engaging. Have a character do a secondary action, don’t just walk but walk and talk on a phone. Bring characters to life so all the hard work put into the design of the character is not wasted on them standing around. Great resource that needs to be studied and not just by shoujo artist.

Putting it all Together – In a sense yes, but could also have been called ‘to be continued’. Now that all the intricacies of shoujo manga have been covered it’s really up to the artist to determine the story, settings and layout. This chapter will help with these details by giving tips, not a true blueprint but tips that any artist can find handy.

Overall I loved Manga for the Beginner Shoujo. I no longer fool myself with dreams of being an artist but I do love the genre and this is now one of my favorite reference guides on the genre. Fans of shoujo manga will love the explanations of the genre while those with talent can take their creations to the next level. It’s a great teaching guide Mr. Hart has created and a beautiful reference guide for any manga fan.

Beast Master vol. 1 Impression

Innocent high-school girl; check. Potentially dangerous misunderstood youth; check. The two forming an odd but close relationship; check. Yup, stage is set for another Shoujo manga so what separates, or not, Beast Master volume 1 from Viz from the other manga with the same formula. Let’s take a look.

Yuiko Kubozuka is an interesting girl. She loves animals but they run from her for their lives. This love gets her in trouble a few times and soon she is rescued by classmate Leo Aoi, who is himself also very … unique. Leo has a look that just screams crazy guy and it keeps many away from him, a fact he does not seem to mind. Leo keeps to himself and has a very unique connection with animals, they love him. Yuiko notices this and decides to get closer to Leo forming a friendship and showing others he’s not crazy. Well not all the time. See when Leo sees blood he goes crazy attacking anything in sight. This is due to his being raised in the wilds of Africa (something his handler tells Yuiko) but in a twist of fate she is the only one who can calm down Leo. As the two learn more about each other the boundaries of normal and crazy begin to blur. Will Leo be able to conquer his blood seeing induced craziness and will animals ever go near Yuiko? Time will tell in Beast Master.

So what sets Beast Master apart from other shoujo manga? It’s not the art as the character design and action is very shoujo. It reflects the genre perfectly and I would say is middle-ground in the genre. Not top level, not horrible but gets the job done. The backgrounds and non-character design, well guess there would need to be more to comment so I just won’t. Ok, so no to the art but how about the story? The odd girl and strange guy connecting with each other is not so new but Leo’s origins are. A boy raised in the wild introduced into society; good concept and similar to tales such as Tarzan and even Jungle Book. So there it is, not the art, not the relationship but the background for Leo, that makes Beast Master worth a read.

It’s not the best, not the most original but there is enough mystery about Leo and his budding relationship with Yuiko to make Beast Master a worthy purchase by shoujo fans.

Mikansei No. 1 Manga Impression

Two volumes, one enjoyable story. Mikansei No. 1, volumes 1 and 2 from Tokyopop combine time travel with pop idol-ism. A unique combination but one that works. Created by Majikoi, known for the art of Code Geass, this is a good looking manga but what about the story, let’s take a peek.

Living in the 23rd-century is a drag for Vivacious Neo. Short skirts and singing are just two items not accepted by society and being a short skirt sporting idol-wanna-be, well it just does not work for Neo. While escaping school disciplinarians for her latest performance, Neo stumbles upon a container with a mist in it, one which when opened transports her back to the 21st-century. Quickly Neo finds herself in the middle of a stand-in performance for the very popular P-Shock, a performance which catches a certain producer’s eye. Soon she’s teamed with Saya, a boy hoping for his own break. In order to get signed to a record deal the two must learn to perform together and produce a specific turnout at a park performance. Challenges from other groups, personality conflicts and request to return to the future are just a few of the hurdles Clap= must face. Will they succeed? Will Neo return to the future before the big performance? Will Saya and Neo build the chemistry needed to be a successful duo? So many questions and the clock is ticking down to performance time.

Ok fans, those familiar with Code Geass will see the similarities but this is a much more playful story which the art reflects. There is no lack of detail and personality in each character or setting. I love the art, love the cover art and the characters are fun. Both the art and story mesh to deliver a story that is as enjoyable to read as look at. The issue is it’s over too soon. Two volumes of this idol singing, time traveling story is not enough. There are mysteries (no spoilers) about Neo’s past, friends and possibly other time travelers that are never fully answered. That being said these teasers are the one drawback as just when readers are getting hooked … boom, it’s over. The relationship building between Saya and Neo is enjoyable, seeing their past, why Saya is so driven; it really does build a good story.

So here is what Mikansei No. 1 does. It delivers great art, uniquely designed characters in a story that unique in its concepts of time travel, idol singing but familiar in its relationship building. Two volumes is a decent investment but it’s over way too soon. A third volume would have been welcomed to flesh out some of the past detail but now I’m just nitpicking. A nice diversion from all the action, fighting, long, long, long manga series. Check it out for the art but keep it for the story, good times.

Naruto Shippuden: Ultimate Ninja Heroes 3 on PSP Impression

Hot and cold; incredible and mundane; taste great, less filling; Dan or Dave. When a license like Naruto is split between developers by system the results can be a mixed bag. Naruto titles on the DS deliver good old-school side-scrolling gameplay but wonky 3D titles while the Wii servers up good fighters with some of the better graphics on the system. The true gems are those delivered by Namco Bandai and Ubisoft on the PlayStation 3 and Xbox 360 respectively. These titles look beautiful, play great and find the sweet spot balance between fighter, adventure and RPG that some of the PlayStation 2 titles missed. Then there’s the PSP. The latest title, Naruto Shippuden: Ultimate Ninja Heroes 3, falls in-between the excellence of the PS3 Storm titles (Ninja Storm 2 still to be released) and the misses that were Uzumaki Chronicles on PS2. What does this mean for Naruto fans and PSP owners alike, let’s take a look.

Gameplay – See the ninja, be the ninja. At this point in the franchise fans know what to expect but for non-fans this is a PSP fighting game with a huge roster of characters from the mega popular Naruto anime series, now in the Shippuden seasons. Gamers can battle their way through the story in Master Road mode, take on friends and the computer in Free Battle or jump into practice. Ad-Hoc wireless battles are a blast but best to practice first. All the personality of the anime comes shining through but this won’t mean much to non-fans, but Ultimate Ninja heroes 3 is for fans, don’t even try to deny this. A good fighter with friends but built for the fans.

Graphics – Fights and character models look spot on from the anime along with the environments. Not much creative freedom for a developer but when it comes to a licensed property, one that follows a specific story-arc, nailing the established design is mandatory and its mission accomplished on this front. There are times the character models can look block but this is infrequent and not an issue. The side-scrolling platforming segments are a miss that feel more like the failures of Chronicles than what Storm delivered. The platforming would have been great in the DS style of old-school then jumping into the 3D battles but split license, nuff said. The use of 3D graphics in 2D battles is pulled off quite well.

Sound – Tons of canned vocals from the anime along with some familiar sounding tunes and battle music, nothing spectacular but it serves its purpose. Aren’t ninja supposed to be silent and deadly?

Design – Mixed bag with good fights containing main characters but limited moves sets and a platforming experience that feels very forced. The story mode is a great idea but needs a bit more refinement. Taking on filler characters is never fun, not when a series like SoulCalibur has managed to deliver a quest mode that’s fun and engaging.

Miscellaneous – Fans, 45+ characters, some say over 50 (have not seen/unlocked them all). A game most definitely built for fans, this huge roster and the amount of un-lockable content rocks.

Overall, the PSP may not sport a huge lineup of groundbreaking titles and yes there are even some very solid fighters out there (Tekken, SoulCalibur) to compete with Ultimate Ninja Heroes 3 but from a pure fan standpoint it does not get better than this on the PSP … really. There are two ways to take a licensed title, from the gamer’s perspective and the fans perspective. As a fan it’s rock solid with good gameplay, graphics and tons of content from the anime and manga. From a gamers perspective it’s a second tier fighter when compared to the other more mainstream titles above, but still a solid fighter in Ad-Hoc mode. The main drawback for regular, non-fan gamers is the ‘huh’ factor as events and attacks from the anime are pulled out and have no meaning. A game for fans that can be enjoyed wireless with regular gamers, good times.

Hyde and Closer vol. 1 Impression

Haro Aso, not an insult but the creator and artist of Hyde & Closer volume 1 from Viz’s Shonen Sunday line of manga. A story that may seem kid friendly with its stuffed animal bear but this story is a bit more grown up with tons of shamanic and sorcery to be had. Who is Hyde and why is he protecting Closer, let’s take a look.

Shunpei Closer is not the most confident or capable kid, He’s clumsy, timid, bad at sports and nothing like his adventurous grandfather whom he idolizes. Sadly Shunpei’s grandfather went missing 6 years ago while exploring the mysteries of Africa. His grandfather’s fate remains a mystery until a mysterious package arrive with a stuffed animal monkey inside. Soon the monkey comes alive and tries to kill Shunpei revealing much about his grandfather, the little nugget of him being King of Sorcerers. Seems with his grandfather missing any sorcerer willing to eat Shunpei’s heart will gain the power of the Sorcerer King. What’s a clumsy boy to do, well how about be saved by Hyde, a stuffed animal bear given to Shunpei by his grandfather years before. Wielding an insane chainsaw not only will Hyde protect Shunpei but he’ll also help him gain confidence and protect himself using sorcery from six sorcerers who are after his heart. How ill Shunpei cope, will he survive and what happened to his grandfather. The story is just beginning.

So a story about sorcery and the youthful grandson of the King of Sorcerers. The art does not set itself apart from most manga with the various dolls being the exception. From a design standpoint, not the exact art but overall design this story reminds me very much of Shaman King. No the art is not as polished or unique but the different sorcerers, three in this volume, and their dolls are all unique. In Shaman King each character had a unique look, global look with spirits to match while Hyde and Closer keeps this going with unique global characters and dolls to match. The art itself is not as polished as Shaman King and the cover does no justice to the detail inside. There is a solid style to each pen stroke, each character that shows much potential, a fine looking story. Environments are fairly detailed as they play a big role in the story and its spells.

The story also feels familiar as it follows the clumsy youth with hidden powers plotline. Shunpei is not as confident as the cover image suggest but he’s getting there and all thanks to the help of not only Hyde but lessons learned as a youth from his grandfather. Like Shaman King seeing new characters and battles is such a huge hook of this book and this genre in general but there is also mystery. What happened to Shunpei’s grandfather? It’s not a 100% original story but it’s well done, brings the reader along and pumps up the action and back-story in a nice flow. I see much potential in this series and would suggest it to fans of Shaman King and magic/sorcery based manga.

Square Enix to Launch Digital Manga

Digital manga from Square Enix … delicious! As the image shows there is no shortage of titles that Square Enix will be unleashing on manga fans this fall here in the States and France also. There is a sign-up required but what can fans expect? How about some amazing titles, a few that have been published by Viz such as Fullmetal Alchemist, Soul Eater and O-Parts Hunter just to name a few. Check out the Square Enix Manga page for previews of these series and more.

What does this mean for manga fans? It’s not all about manga but rather Square Enix. Visitors need to become Square Enix Members to gain access to the site, earn points from purchases, play online games, read manga and talk to other members. It’s a community site that’s been done before for these types of properties but is unique for Square Enix. Manga fans can’t go wrong with free manga.

What does this mean to gamers? Gamers know that Square Enix churns out excellent video games and may have seen the highly detailed figures and soundtracks for purchase online but this is the other side of Square Enix. In Japan they publish manga, support series like Fullmetal Alchemist (thus the PS2 games) and are a part of more than just the video game industry in Japan. For gamers to truly embrace and support the industry they need to explore all aspects of the industry and Square Enix is finally making their full scope known here in the states.

It’s great to see a company like Square Enix giving more when so many companies need to scale back. Quote from Square Enix sums it up … “Given the increasing popularity of electronic reading formats, Square Enix has decided to take advantage of the online distribution infrastructure originally developed for its games business, along with the company's existing payment system and online fan communities in order to establish a paid digital distribution channel to better serve the varied needs of its global customers. Square Enix will continue to work with its existing regional publishing licensees to promote both electronic and print versions of titles, while aiming to deter piracy by establishing an official web-based distribution source.” Pretty cool no?

This technology was shown off at the just completed Comic-Con International in San Diego. Sign-up now and get on board from the beginning and take advantage of the feedback loop Square Enix is providing.

Mad Love Chase vol. 1 Impression

Don’t let the cover fool you. Mad Love Chase volume 1 from Tokyopop is not some dreamy boy, questionable nature manga. It’s a story of arranged marriage, demons and a prince wanting to make his own choices. What’s the chase all about, let’s take a look …

Kujou Yamato make look normal but under his teenage exterior lies the should of the demon realm prince Kaito. Being part of royalty has its perks and downfalls and it’s his arranged marriage that has forced Kaito to seek refuge and freedom in the human world. With Rebun, his cat, also transformed into human at his side, disguised as the school nurse, Kujou is just trying to blend in and enjoy himself but his father has other plans. Sending three servants, also disguised as students and school workers to retrieve his son life gets very interesting for Kujou especially since the markings on his back identify him as the missing prince. Trying to see his back, get his shirt off leads to many … interesting encounters and when a very domineering fiancé shows up, well this is not the normal life Kaito wished for. The chase is on and it is indeed a mad type of love being pursued.

My comment about the cover really focuses on Kujou having a loose short and the soft colors. The black demon wings are missed when first looking so it’s easy to mistake this manga for something other than the adventure it is. Story is the real driving force for Mad Love Chase as you’ve got Kujou and Rebun trying to blend in, stay hidden, three soldiers from the king trying to blend in while discovering the identity of the missing prince, even if he happens to be one of their best friends, and then you’ve got a crazy sexy fiancé from the arranged marriage showing up with her body guards. The encounters offer up plenty of funny and awkward situations and leads to a strong and fun story, nuff said. The art contains basic school settings, minimal background work and character models that are cookie cutter, not very memorable or details. Sound bad, not really as each character shows personality, humor and anger in a manner that comes off the page perfectly. Again, Mad Love Chase is about the story and it contains art that gets the job done, nothing more.

Overall Mad Love Chase may not look super compelling from its cover but inside it’s a humorous story of an other-worldly prince who just wants a chance to be normal. Like many similar stories before the clock is ticking on when the prince will be discovered but until then sit back and enjoy the humorous hiding while the chase continues.

This Ugly Yet Beautiful World manga vol. 1 Impression

The more common formula is a manga becoming an anime but it’s not the only formula, just the more common. There are times when a successful anime is then converted into manga and This Ugly Yet Beautiful World from Tokyopop is exactly this type of manga. There will be times that such manga tweak the story a bit but overall they stick to the formula. For manga fans how does This Ugly Yet Beautiful World stack up as a standalone manga, let’s take a look.

Takeru and Ryo, childhood friends who chance upon a mysterious light one night, a light which when investigated reveals a young girl, Hikari, lying unconscious and naked. She immediately latches onto Takeruo and ends up living with him. Upon taking her in the duo is attacked by a mysterious monster which reveals a hidden power in Takeru. Her affection to Takeru sets off his many female friends and interest and when Ryo shows up with his own younger mysterious girl the questions begin. Who are these two young ladies, why are they attacked by monsters, what is Takeru’s strange power and what is Hikari’s true self? Mysteries and danger wait as does the challenges of dealing with so many fine young ladies.

From a story standpoint TUYBW is shaping up to be a fine entry in the long running harem anime genre. Similar to Tenchi in its alien babe way and young guy with power, not a bad series to be compared too. There are two hooks in this series the first of which is the relationship aspect for Takeru and the second the mystery of Hikari and her sister’s origin. Who is after them, what are they and can there be more boob shots in one book? Yes, this is a mature title due to a lot of clothes flying off, something not really needed with a fun and engaging story and great art. It’s not over the top, but the tops be missing a lot.

The art style is set from the anime as seen on the gorgeous cover. That quality remains on every page and readers should take notice of Ashita Morimi, great art really (yes, Morimi does not do the cover art but see if you can tell a difference). Overall This Ugly Yet Beautiful World starts off a bit slow but ends very strong and will leave the reader wanting more.