OhayoCon 2010 Hard Gay Pose Off!
Thanks to OhayoCon Hellion sairgem for capturing this Hard Gay moment.
Red Demon Papercraft

Green Shopping
Have you heard about the green shopping? By shopping online with Buy.com, you can decrease your impact on the environment. A recent study by Carnegie Mellon University's Green Design Institute found that shopping online consumes less energy and reduces carbon dioxide emissions by 35 percent compared to shopping at traditional retail stores. With buy.com, not only can you save money and time, you also save Earth.
Things to do in Columbus Ohio tonight

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Don't forget to head over to OhayoCon and enjoy and evening of Anime HELL. Ryan and Jeff will have hours of stuff to show you, starting at 10pm in the Delaware room, aka Panel Room 1. And then it's Midnight Madness at Midnight. It's loads of fun and you'll laugh until you cry!
The Price Is HELL logo designed by Jeff Tatarek, because he rocks.
Slurg Monster Papercraft

Check out this slurg monster papercraft from the new papertoy designer Joachim Lau of SLURG.de. Download the customizable blank template here.
life insurance rate
Many think that life insurance is not important but they are mistaken. Obtaining a good life insurance policy can remove your fears that your family won't be set for life should you have an untimely death. Make sure that your loved one/s will be taken care of. Finding a good life insurance policy is more important than ever, and locating affordable and reliable online life insurance quotes is as simple as visiting LifeInsuranceAgency.com. Be sure to check out the site to get their life insurance rate.
Online Degree
The Internet has become an indispensable tool and more and more people are turning to the Internet nowadays with a more substantial goal in mind — to earn an online degree and advance their careers. Here are just a few advantages of getting an online degree: Learn at the comfort of your own home or office, reduced material costs and customizable learning pace. With these in mind, one might ask, which offers the best? WGU is a NONPROFIT and fully accredited online university offering online bachelor's and master's degree programs. WGU has also been featured in NBC Nightly News' "Downloading a College Degree" wherein Reporter Tom Costello of NBC Nightly News with Brian Williams took a closer look at WGU as a flexible, cost-effective, accredited university for working adults who want to return to college. They are also offering online teaching degree for those who become competent teachers.
District 9 Blu-ray and God of War III Demo Impression

The District 9 Blu-ray offers more than a unique sci-fi feature in full HD, it offers gamers the chance to play the God of War III demo for PlayStation 3 and watch a special making-of feature on the game. This is more than thrown in incentive to buy the movie as District 9 is so very unique and inventive and really lends itself well to the gaming audience to which God of War III will appeal. So why should gamers take notice of this particular Blu-ray, let’s take a look …
District 9 – Long story short, aliens arrive on earth, settle in over Johannesburg South Africa and eventually are moved from their ship to District 9, a shantytown slum where the aliens live in squalor. Due to rising tension between humans and aliens it’s decided to relocate the prawns (slang nickname, not nice) 200 miles outside the city to a new ‘settlement.’ Per local law eviction notices must be served and its one unfortunate MNU employee, Wikus, of the evicting company who happens across a device and is sprayed with a fluid that begins a rapid transformation that plunges him into a world he could never have expected to enter.
Sorry, no more story here as watching how it unfolds and the reasons behind the choices made is a huge part of the pleasure. The story and how it’s told is unique and inventive and begging for more back-story and a sequel. The special effects are outstanding and if this movie was made 5 years earlier it may have received the credit it deserves. The effects are absolutely incredible and it’s safe to say WETA has reached new heights even with their lofty portfolio. The way the story is told with reports in a documentary format all warp nicely at the end and will leave the viewer wanting more. Will it be long before games use the exact technology to create their in-game animations? Time will tell but watching the special features, including Alien Generation, gamers can begin to see the blurring of lines between film and game.
God of War III Demo – This demo, also available with the God of War collection on PS3, is not going to blow God of War vets away with major gameplay changes but it will amaze with truly next-gen graphics, settings that are gorgeous and quite a few encounters that will leave them salivating for the full game. The controls have not changed; weapons feel natural as do secondary weapons that are used with purpose. The few sub-boss encounters show off the new evisceration animations and techniques that now move into the baddies, literally. The end of the demo stops just short of what should be one hell of a boss fight but gamers do get a sweet making-of feature video. God of War is one of those games that nailed ‘it’ with its first release and has been perfecting the formula ever since and with part 3 it just keeps getting better.
Going Digital – First seen with the Godzilla Blu-ray, District 9 also features a digital copy for PSP, PC, MAC or iPod. This feature, soon to be the standard, helps justify the higher Blu-ray vs. DVD price and with so many advancements in handheld devices it’s great to be able to take such a slick feature on the go. It’s still a new concept to many so worth mentioning.
Overall District 9 on Blu-ray is a great film. It reminds of a time of Alien Nation’s and the arrival of a few other V … isitors form the 80’s. The online features and ‘extras’ not mentioned in this article are also becoming the norm with the very interactive Blu-ray format. Film makers can reward owners with extra content after the disc ship date and not be under the gun to fit everything they want into one disc. A very creative movie with excellent effects and a deep story told in a manner fit for the Discovery Channel or National Geographic. The game demo and digital copy of the film, icing on the cake and a true treat for gamers who decide to give District 9 on Blu-ray a spin.
District 9 – Long story short, aliens arrive on earth, settle in over Johannesburg South Africa and eventually are moved from their ship to District 9, a shantytown slum where the aliens live in squalor. Due to rising tension between humans and aliens it’s decided to relocate the prawns (slang nickname, not nice) 200 miles outside the city to a new ‘settlement.’ Per local law eviction notices must be served and its one unfortunate MNU employee, Wikus, of the evicting company who happens across a device and is sprayed with a fluid that begins a rapid transformation that plunges him into a world he could never have expected to enter.
Sorry, no more story here as watching how it unfolds and the reasons behind the choices made is a huge part of the pleasure. The story and how it’s told is unique and inventive and begging for more back-story and a sequel. The special effects are outstanding and if this movie was made 5 years earlier it may have received the credit it deserves. The effects are absolutely incredible and it’s safe to say WETA has reached new heights even with their lofty portfolio. The way the story is told with reports in a documentary format all warp nicely at the end and will leave the viewer wanting more. Will it be long before games use the exact technology to create their in-game animations? Time will tell but watching the special features, including Alien Generation, gamers can begin to see the blurring of lines between film and game.
God of War III Demo – This demo, also available with the God of War collection on PS3, is not going to blow God of War vets away with major gameplay changes but it will amaze with truly next-gen graphics, settings that are gorgeous and quite a few encounters that will leave them salivating for the full game. The controls have not changed; weapons feel natural as do secondary weapons that are used with purpose. The few sub-boss encounters show off the new evisceration animations and techniques that now move into the baddies, literally. The end of the demo stops just short of what should be one hell of a boss fight but gamers do get a sweet making-of feature video. God of War is one of those games that nailed ‘it’ with its first release and has been perfecting the formula ever since and with part 3 it just keeps getting better.
Going Digital – First seen with the Godzilla Blu-ray, District 9 also features a digital copy for PSP, PC, MAC or iPod. This feature, soon to be the standard, helps justify the higher Blu-ray vs. DVD price and with so many advancements in handheld devices it’s great to be able to take such a slick feature on the go. It’s still a new concept to many so worth mentioning.
Overall District 9 on Blu-ray is a great film. It reminds of a time of Alien Nation’s and the arrival of a few other V … isitors form the 80’s. The online features and ‘extras’ not mentioned in this article are also becoming the norm with the very interactive Blu-ray format. Film makers can reward owners with extra content after the disc ship date and not be under the gun to fit everything they want into one disc. A very creative movie with excellent effects and a deep story told in a manner fit for the Discovery Channel or National Geographic. The game demo and digital copy of the film, icing on the cake and a true treat for gamers who decide to give District 9 on Blu-ray a spin.
Uncharted 2: Among Thieves Impression

Released in October of 2009 Uncharted 2: Among Thieves for PlayStation 3 is an experience that any and every teen and up PS3 owner’s needs to play. High praises, yes, but by now most online and magazine outlets have given Uncharted 2 their top awards and recognition and it’s completely deserved. As discussed in interviews with Naughty Dog Co-Presidents Evan Wells and Christophe Balestra as well as Scott Rohde, VP, Sony Worldwide Studios America, the Blu-ray format allows for more of everything and the folks at Naughty Dog took this to heart when creating a gaming experience that rivals most Hollywood creations in it’s scope and creativity. What makes Nathan Drake’s second adventure so memorable? Let’s take a look at the reasons …
Gameplay – Two modes, the single-player as gamers assume the role of Nathan in his hunt for the lost fleet of Marco Polo and the multi-player which allows gamers to shoot and team-up with their online buddies. Both modes are carried out from the same behind/over the shoulder angle seen in most third-person adventure games. Aiming weapons and interacting with the environment is seamless and the character motions are very smooth. The game feels like a movie in its presentation and how it switches from cinematic to in-game action is excellent. The multi-player features are fairly deep and a welcome addition as the mixture of run-n-gun vs. co-op works well and does not feel thrown in.
Graphics – Best there is on PS3. While games like Batman: Arkham Asylum look outstanding it’s the realistic environments, lighting and little effects that really make Uncharted 2 shine. From Drake’s boot and necklace around his neck, it all look spectacular and gamers will be hard pressed to find a more photo realistic looking title on any system. Explosions, the way vehicles move, trees to doors looks so real, it’s (again) like a big budget movie. Talk about harnessing the power of the PS3 … and this is not even 50% of Blu-ray’s power!
Sound – Nolan North is fantastic, like a Indy in his youth he delivers lines that make even the tensest situations feel funny and normal. Nolan is just the tip of a voice cast iceberg that delivers an excellent script and story, breaths life into these characters and really shows games are more about shooting. Besides excellent voice work the musical score is on par with the Final Fantasy and Halo soundtracks available for purchase and download. The entire listening experience is top notch and will please any gamer’s ears.
Design - From sewers to the mountains every environment feels like a character and while the player is essentially guided it does not feel that way. Obstacles and settings feel natural, like they should be where they are. The developers did not create unneeded, foreign objects just to fit gameplay. Nathan is running around in the really real world here folks. Each encounter from taking out a guard to the opening sequence of climbing for ones life, each one feels like a scripted movie rather than one of the best games around. The textures and setting look great just like everything else about this game.
Miscellaneous – Really? Do you need more? Uncharted 2 takes gaming to new levels. Realism in setting, sound, characters and graphics. Levels of professionalism in voice acting and story telling. No miscellaneous needed, it’s all here in one great gaming package.
Overall, it’s really amazing that with three console systems and two main handhelds that the truly shining, great games only come around maybe once a year if that. When it comes to looking at a consoles history there are always a handful of games that help define that system and gaming age. It’s easy to say now that Uncharted 2: Among Thieves will join the likes of Mario Bros., Halo, Grand Theft Auto and a few more select titles as one that defined a gaming age. The heights that Uncharted 2 reaches will be hard for other games to follow but as gamers it’s great to have the bar set even higher. If this experience does not get you jazzed about gaming, then why are you playing?
Little disclosure, I still voted for Batman: Arkham Asylum as game of the year was close vote for both but as a Bats fan the tide turned a bit. While I say this, and Batman is an excellent game it does not have the timeliness and lasting ability of Nathans’ latest adventure.
Gameplay – Two modes, the single-player as gamers assume the role of Nathan in his hunt for the lost fleet of Marco Polo and the multi-player which allows gamers to shoot and team-up with their online buddies. Both modes are carried out from the same behind/over the shoulder angle seen in most third-person adventure games. Aiming weapons and interacting with the environment is seamless and the character motions are very smooth. The game feels like a movie in its presentation and how it switches from cinematic to in-game action is excellent. The multi-player features are fairly deep and a welcome addition as the mixture of run-n-gun vs. co-op works well and does not feel thrown in.
Graphics – Best there is on PS3. While games like Batman: Arkham Asylum look outstanding it’s the realistic environments, lighting and little effects that really make Uncharted 2 shine. From Drake’s boot and necklace around his neck, it all look spectacular and gamers will be hard pressed to find a more photo realistic looking title on any system. Explosions, the way vehicles move, trees to doors looks so real, it’s (again) like a big budget movie. Talk about harnessing the power of the PS3 … and this is not even 50% of Blu-ray’s power!
Sound – Nolan North is fantastic, like a Indy in his youth he delivers lines that make even the tensest situations feel funny and normal. Nolan is just the tip of a voice cast iceberg that delivers an excellent script and story, breaths life into these characters and really shows games are more about shooting. Besides excellent voice work the musical score is on par with the Final Fantasy and Halo soundtracks available for purchase and download. The entire listening experience is top notch and will please any gamer’s ears.
Design - From sewers to the mountains every environment feels like a character and while the player is essentially guided it does not feel that way. Obstacles and settings feel natural, like they should be where they are. The developers did not create unneeded, foreign objects just to fit gameplay. Nathan is running around in the really real world here folks. Each encounter from taking out a guard to the opening sequence of climbing for ones life, each one feels like a scripted movie rather than one of the best games around. The textures and setting look great just like everything else about this game.
Miscellaneous – Really? Do you need more? Uncharted 2 takes gaming to new levels. Realism in setting, sound, characters and graphics. Levels of professionalism in voice acting and story telling. No miscellaneous needed, it’s all here in one great gaming package.
Overall, it’s really amazing that with three console systems and two main handhelds that the truly shining, great games only come around maybe once a year if that. When it comes to looking at a consoles history there are always a handful of games that help define that system and gaming age. It’s easy to say now that Uncharted 2: Among Thieves will join the likes of Mario Bros., Halo, Grand Theft Auto and a few more select titles as one that defined a gaming age. The heights that Uncharted 2 reaches will be hard for other games to follow but as gamers it’s great to have the bar set even higher. If this experience does not get you jazzed about gaming, then why are you playing?
Little disclosure, I still voted for Batman: Arkham Asylum as game of the year was close vote for both but as a Bats fan the tide turned a bit. While I say this, and Batman is an excellent game it does not have the timeliness and lasting ability of Nathans’ latest adventure.
Black Cat Papercraft

Liporexall
Liporexall was “accidentally” created by a woman who was desperately looking for a product that would help her lose weight and keep it off. After years of Yo-Yo dieting, her boss, a well respected Patent Attorney, suggested she find something that was clinically proven to be safe and effective. They found 11 Patented ingredients that were proven to build lean muscle, burn fat and suppress your appetite and that's how Liporexall was born! If you are planning to buy liporexall, be sure to check out dietpill.net to get discounts and free shipping.
Anne Flore Marxer Papercraft

Web Directory
Submitting a newly created web site to different web directory can be a long and tedious process. If that is the case then why do so many website owners and webmasters spend so much time submitting to directories? BECAUSE THEY REALLY WORK! At FreeWebDirectories.org, Web directory submissions have never been easier. Stop wasting time and effort on manual directory submissions and let our Patent-Pending Directory Submission Software take care of all the hard work at one touch of a button.
Tempest Papercraft

HGH Releaser
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Phoenix Papercraft

Diet Pill Review
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Layton Mobile Papercraft

Medicare Supplement
Medicare supplement insurance is an actual insurance policy that helps to cover some or all of the deductible, coinsurance, copay, and excess charges gaps in Medicare. Medicare supplements are somewhat unique in that, although this is insurance, Medicare has mandated a level of standardization that makes it easier to shop for Medicare supplements. Check out gomedigap.com right now and see how you can save with your insurance plan.
Magician Kit Papercraft

Acne Lotion
People often use acne lotions as an afterthought. Some do not even use them as others think that they just clog pores or make our acne worse. But do check out AcneLotion.org, they have researched hundreds of different acne lotions to find those that act as real acne fighters and moisturize skin without clogging pores at the same time. They have found that 99% of acne lotions were the junk products most customers would expect. Know what acne treatment lotion works for you.
Dante’s Inferno comic Impression

Dante’s Inferno from EA Games has received the comic treatment. Issue 1 of the Dante’s Inferno comic from WildStorm Productions, based on the game, is an interesting read and sheds light on the game that will draw many comparisons to the God of War and Devil May Cry of the world. The trend of comics expanding on a games story is nothing new but EA has taken this art, literally, to new levels as seen in the Dead Space prequel comic. No longer are these just direct ports of the source material, they are now expanded and required reading giving greater insight into the game and it’s characters. In order to better understand Dante the comic utilizes a unique art style and story angle so let’s take a look and throw in some points on the now available demo …
The Story – This series will span six issues covering Dante’s trip to the 9 levels of hell to recover the soul of his beloved. Written by Christo Gage of X-Men, Spider-Man and Wildcats fame, this telling, this issue takes a dark focus on Dante’s motivation for going to hell, the recovery of his beloved Beatrice’s soul. The story takes the beginning from Beatrice standpoint as she recounts her relationship with Dante, his departure to the Crusades and her family’s demise. Her bargain, spoken of in the game demo, is revealed as are other tidbits of info (can’t ruin the whole thing can we). As Dante makes his appearance the focus is shifted to his entry into Hell.
Imagine watching a movie from character A’s perspective then the same story from character B’s. In this case A is the game, the demo (go play) while B is the comic. Gage does a masterful job of showing moments from the game demo but with a slant of outside view and it works so well. While the story, at its core, remains the same it’s the art that is a true departure.
The Art – Incredible Hulk vet Diego Latorre’s art style oozes visions of hell, what gamers would expect when hearing the title Dante’s Inferno. This does not feel like a comic but rather art, epic, gothic art set to word balloons. The imagery is dark and tortured provoking thoughts of Hellraiser. There is no light or hope in these pages only the damned and tormented, just the way it should be. So how does the art relate to the demo?
The Demo – It feels like God of War in the timed button sequences, weapons controls and look at feel (at times, Kratos was in hell for a bit). The art style comes through but the comic’s style would have been better served in the game in place of the animated scenes that feel more like something out of Heavy Metal or Aeon Flux. Having read the comic and seen this level of art is what prompts this to be said. While the animations in-game is good they cannot match the darkness of the comic. The demo plays great, shows off just a touch of what will be found in the full game and while I compare it to God of War (a true compliment) Kratos could never dream of the levels which Dante must traverse. Don’t believe head over to the website and check out the documentaries on each level of Hell. The story in the demo shows the other side, after Beatrice fall, seeing Dante’s encounter with death and his return home and trip to hell. Watch how the game story, action, ties to the comic art, quite excellent and like mentioned before its two sides of the same coin.
Overall the Dante’s Inferno comic is a great read for the art alone but having played the demo and seen the making-of features this will be one hell of a ride for Dante, gamers and readers. Great game tie-ins are as rare as great games so gamers, do yourself the service, practice some greed and lust for volume 1 of Dante’s Inferno now … and play the demo (rated M, so no kiddies).
The Story – This series will span six issues covering Dante’s trip to the 9 levels of hell to recover the soul of his beloved. Written by Christo Gage of X-Men, Spider-Man and Wildcats fame, this telling, this issue takes a dark focus on Dante’s motivation for going to hell, the recovery of his beloved Beatrice’s soul. The story takes the beginning from Beatrice standpoint as she recounts her relationship with Dante, his departure to the Crusades and her family’s demise. Her bargain, spoken of in the game demo, is revealed as are other tidbits of info (can’t ruin the whole thing can we). As Dante makes his appearance the focus is shifted to his entry into Hell.
Imagine watching a movie from character A’s perspective then the same story from character B’s. In this case A is the game, the demo (go play) while B is the comic. Gage does a masterful job of showing moments from the game demo but with a slant of outside view and it works so well. While the story, at its core, remains the same it’s the art that is a true departure.
The Art – Incredible Hulk vet Diego Latorre’s art style oozes visions of hell, what gamers would expect when hearing the title Dante’s Inferno. This does not feel like a comic but rather art, epic, gothic art set to word balloons. The imagery is dark and tortured provoking thoughts of Hellraiser. There is no light or hope in these pages only the damned and tormented, just the way it should be. So how does the art relate to the demo?
The Demo – It feels like God of War in the timed button sequences, weapons controls and look at feel (at times, Kratos was in hell for a bit). The art style comes through but the comic’s style would have been better served in the game in place of the animated scenes that feel more like something out of Heavy Metal or Aeon Flux. Having read the comic and seen this level of art is what prompts this to be said. While the animations in-game is good they cannot match the darkness of the comic. The demo plays great, shows off just a touch of what will be found in the full game and while I compare it to God of War (a true compliment) Kratos could never dream of the levels which Dante must traverse. Don’t believe head over to the website and check out the documentaries on each level of Hell. The story in the demo shows the other side, after Beatrice fall, seeing Dante’s encounter with death and his return home and trip to hell. Watch how the game story, action, ties to the comic art, quite excellent and like mentioned before its two sides of the same coin.
Overall the Dante’s Inferno comic is a great read for the art alone but having played the demo and seen the making-of features this will be one hell of a ride for Dante, gamers and readers. Great game tie-ins are as rare as great games so gamers, do yourself the service, practice some greed and lust for volume 1 of Dante’s Inferno now … and play the demo (rated M, so no kiddies).
ninjaHELL! Introductions and "Ikkkicon 4: A Look Back"
Hi there. My name's Christopher W. Reynolds, or as you probably know me "Kubu-kun The Sound Ninja," and I'm the founder of "ninjaHELL!", the Austin and San-Antonio area Anime Hell show. I've been doing this since Ikkicon 1, and hope to be doing it for years to come. We've expanded to doing San-Japan (A big hello to anyone who showed up to our show there last year. Hi.) and hope to do other conventions in the near future.
If you guys are interested in finding out more about me or the show in general, let me know in the comments and I'll double post the article I posted on my blog telling the whole tale.
Now, on to what you guys came here for - Ikkicon 4: A Look Back
Let me start by saying that we have way more fans than we thought we had. Both nights had a packed house. As is our history with Ikkicon, we had some technical difficulty. But the majority of it got ironed out. Except for Saturday (Thank God we were doing "What is ninjaHELL!" and we've gotten used to this sort of thing). On Friday Night we had the "Oldest Cell Phone", "Best Use of a Phone Book" and "Worst Holiday Memory" contests, which resulted in free stuff and a tear in almost everyone's eyes. On Saturday, two girls from the Austin Area REPO cast, Austin's Designer Hearts, brought a clip they had made and hosted a "Best Horror Movie Scream" and a "Find the Eyeballs While Blind" Contest. After, we degenerated into our usual show.
Playlists:
Friday
We spend the hour before answering people's questions about ninjaHELL! in general, our history, and various bits of advice. And we had to go an hour and a half over because of the lack of a VGA cable. And the Projector we would have had that had a VGA Cable attached and was suppose to be ours got held up because someone decided to hold AMVs over and shorten our event. When we got our cable and good projector, we showed...
Glad to meet you guys, to see such a big turnout, and can't wait to see you guys at the next convention we do!
If you guys are interested in finding out more about me or the show in general, let me know in the comments and I'll double post the article I posted on my blog telling the whole tale.
Now, on to what you guys came here for - Ikkicon 4: A Look Back
Let me start by saying that we have way more fans than we thought we had. Both nights had a packed house. As is our history with Ikkicon, we had some technical difficulty. But the majority of it got ironed out. Except for Saturday (Thank God we were doing "What is ninjaHELL!" and we've gotten used to this sort of thing). On Friday Night we had the "Oldest Cell Phone", "Best Use of a Phone Book" and "Worst Holiday Memory" contests, which resulted in free stuff and a tear in almost everyone's eyes. On Saturday, two girls from the Austin Area REPO cast, Austin's Designer Hearts, brought a clip they had made and hosted a "Best Horror Movie Scream" and a "Find the Eyeballs While Blind" Contest. After, we degenerated into our usual show.
Playlists:
Friday
- ninjaHELL! Presents: Telezonia
- A classic clip of ours. We've decided to do it as our first RiffTrax. Even had a "Host Segment" where a Southwestern Bell employee and a lame Rapper jumped up and interrupted us to try and prove the project still had value.
- Afterward, we showed some more clips
- Sweatin to the Oldies
(And here we are dancing to some of the songs.)
- Alexander and the Terrible Horrible No Good Very Bad Day
- "Abs of Steel" and "Learning to Line Dance"
- Some of Gary Busey and Howie Mandell's Tribulation
We spend the hour before answering people's questions about ninjaHELL! in general, our history, and various bits of advice. And we had to go an hour and a half over because of the lack of a VGA cable. And the Projector we would have had that had a VGA Cable attached and was suppose to be ours got held up because someone decided to hold AMVs over and shorten our event. When we got our cable and good projector, we showed...
- The Devil and Daniel Mouse
- Cute anthropomorphic mice, folk and rock music... AND THE DEVIL!
- Chuck Jones "Raggedy Ann and Andy - The Pumpkin who Couldn't Smile"
- (which was creepier and way more sexually twisted than I was expecting)
- REPO in A Minute and Fifteen Seconds
- Which legitimately summed up everything that is that film in 1:15.
- Santa's Suprise
- (which was way more racist than I was intending)
- Some Dog Christmas Cartoon
- (That had nothing to do with the Holiday besides the setting)
- Deception of a Generation Part 1
- (Scooby Doo is leading children to SATANNNN!!!)
- Hot Chicks:
- "The Princess"
- "Wounded Children"
- (Check our blog here to find out more)
- Munchers, up till the cavity devil shows up
which led to...
- Heaven's Gates and Hell's Flames
- "Slutty f**k and her friend Snorty McCokeSlut" and the Spanish-Wrestler-meets-Gene-Simmons-from-Kiss Devil.
- Mike Mulligan and His Steam Shovel
- The Love Song
- "No Steam Shovels Wanted"
- The Relaxed Wife
- Half of The Ninja Squad
Glad to meet you guys, to see such a big turnout, and can't wait to see you guys at the next convention we do!
Iron Man: Armored Adventures DVD vol. 2 Impression

How’s the story go? Something like this. Popular comic gets the big screen treatment. Movie does well, comic company decides to cash in a bit more, enter merchandise, video games and of course an animated series. Spider-Man, X-Men, Hellboy (to DVD) and this articles subject, Iron Man. Tony Stark is a rich, genius, womanizing hero with a bit of a drinking problem and Robert Downey played him perfect in the first Iron Man feature which is getting a sequel in 2010. Unlike Spider-Man or the team of X-Men this type of personality may not transfer very well for a kids series, so what to do? Make him a teenager of course.
Iron Man: Armored Adventures released first on Nickelodeon and now on DVD was first shown back in 2008 and while it could have been cheap cash in; it’s not. The second volume picks up the adventure of a teenage, orphaned, Tony Stark as he takes on the challenges of school with best friends Rhodey and Pepper. They are the only ones who know of the armor and help Tony in his fights and school work. Even with Tony’s father deceased his legacy of technology lives on and the Living Laser is just one foe who manages to obtain this tech which Tony feels responsible for. One issue after another presents itself including have to stash is armor in the Stark International building which is under the control of Obediah Stane, not the nicest guy. The Field Trip ‘mission’ is a success but Obediah’s suspicion of Tony goes to new levels, but no time to worry as Tony joins his friend Gene in the search for another of the Makluan Rings, of which the Mandarin wields one (now two). Next foe, the group A.I.M. and The Controller who does just that, controls via technology. Not enough yet, how about an encounter with Madame Masque and the Crimson Dynamo Buster armor. Yes, Tony has a lot going on from school to these enemies and the fact he just unleashed a consuming, aware virus … well things are going to get very, very interesting and puberty isn’t’ even part of it yet.
Six episodes total, not too shabby for a DVD collection. The story is really solid as it touches on so many of Iron Man’s famous and not such much so foes. The risk with this series is the turning of Tony to a teenager, but it works. Tony has issues from keeping his grades up to retain the company to his budding romance with Stane’s daughter Whitney. The only complaint about Tony is he feels more like Peter Parker at times. Not a bad thing especially when the final episode shows the darker side of Stark fins know and love. The feeling of responsibility for his father’s technology is also a nice deep story point that shows this series has a depth beyond what most viewers would expect from Nick. Translated, this means the series is great for fans of all ages. The voice talent is solid, delivers great emotion and really gives life to these … interesting looking characters. Tony and Rhodey exchange barbs as only true friends can and Pepper, well she has a personality to match her name. The opening theme is also catchy. The character design is reminiscent of the comic broken down to the teenage look but it’s not traditional animation, its computer animation and feels clunky at times. This is the only knock on this series as it feels like a cell shaded game from the GameCube.
Overall any fan of Iron Man should check out this series, either on DVD or online. The episodes are fun, full of adventure and the teenage setting works. Seeing the settings and villains of the franchise brought to life in a new light is a lot of fun, something the movies have helped to re-establish and comic fans should not miss out.
Iron Man: Armored Adventures released first on Nickelodeon and now on DVD was first shown back in 2008 and while it could have been cheap cash in; it’s not. The second volume picks up the adventure of a teenage, orphaned, Tony Stark as he takes on the challenges of school with best friends Rhodey and Pepper. They are the only ones who know of the armor and help Tony in his fights and school work. Even with Tony’s father deceased his legacy of technology lives on and the Living Laser is just one foe who manages to obtain this tech which Tony feels responsible for. One issue after another presents itself including have to stash is armor in the Stark International building which is under the control of Obediah Stane, not the nicest guy. The Field Trip ‘mission’ is a success but Obediah’s suspicion of Tony goes to new levels, but no time to worry as Tony joins his friend Gene in the search for another of the Makluan Rings, of which the Mandarin wields one (now two). Next foe, the group A.I.M. and The Controller who does just that, controls via technology. Not enough yet, how about an encounter with Madame Masque and the Crimson Dynamo Buster armor. Yes, Tony has a lot going on from school to these enemies and the fact he just unleashed a consuming, aware virus … well things are going to get very, very interesting and puberty isn’t’ even part of it yet.
Six episodes total, not too shabby for a DVD collection. The story is really solid as it touches on so many of Iron Man’s famous and not such much so foes. The risk with this series is the turning of Tony to a teenager, but it works. Tony has issues from keeping his grades up to retain the company to his budding romance with Stane’s daughter Whitney. The only complaint about Tony is he feels more like Peter Parker at times. Not a bad thing especially when the final episode shows the darker side of Stark fins know and love. The feeling of responsibility for his father’s technology is also a nice deep story point that shows this series has a depth beyond what most viewers would expect from Nick. Translated, this means the series is great for fans of all ages. The voice talent is solid, delivers great emotion and really gives life to these … interesting looking characters. Tony and Rhodey exchange barbs as only true friends can and Pepper, well she has a personality to match her name. The opening theme is also catchy. The character design is reminiscent of the comic broken down to the teenage look but it’s not traditional animation, its computer animation and feels clunky at times. This is the only knock on this series as it feels like a cell shaded game from the GameCube.
Overall any fan of Iron Man should check out this series, either on DVD or online. The episodes are fun, full of adventure and the teenage setting works. Seeing the settings and villains of the franchise brought to life in a new light is a lot of fun, something the movies have helped to re-establish and comic fans should not miss out.
The Legend of Zelda: Spirit Tracks Impression

When link comes to play, as a kid or adult, gamers need to pay attention. His latest adventure, The Legend of Zelda: Spirit Tracks for the Nintendo DS, does not stray from this creed. What makes the Spirit Tracks is the train gameplay, explained a bit more below, but what’s not changed or lost is the Zelda magic that hooked so many of us at a young age. What’s to love about Link and Zelda’s team-up … lets take a look.
Gameplay – Two games in one and then some. Gamers get the typical dungeon crawling sword slashing, boomerang throwing adventure expected from Link but they also get a simplified train simulator. Well, maybe simulator is too strong a term but gamers get to upgrade and equip their train, used to traverse Hyrule, as they see fit and can set the course, change the speed and fire off weapons … even catch bunnies. At first the train may seem like a gimmick but it’s a great way to get around. The traditional dungeons and boss fights are back as are the selection of weapons and puzzle solving devices. This game requires thinking, talking and backtracking but nothing feels forced. Zelda joins the adventure in a few levels as she takes control of a suit of armor which Link must direct and work with in order to advance in the tower levels. There are tons of side quest typical of a Zelda title and plenty of heart containers to collect and this is only the single player campaign. Gamers can now buddy up and take on friends in a very enjoyable 4-player scrum with guardian armor thrown in.
Graphics – Simple, very simple. Spirit Tracks follows Link’s younger, much cartoonier, almost anime SD look. The graphics are actually one of the games weaker points as there are more impressive looking DS carts but when there’s this much content some storage power has to be scaled back. That being said the train levels look nice with expansive landscapes but overall it just feels very choppy at times.
Sound – Another area that feels very old school, but when it’s a lot of memorable Zelda tunes this is a strength. The music is not CD quality and weird beeps and blurbs make up the vocal cast but man oh man are these tunes nostalgic. For the newer, more recent scores, not too much to compliment but they do the job as BGM’s should.
Design – Excellent from the new train mechanics, puzzle solving with the Princess to the traditional feeling dungeon crawling. Bunny collecting, music playing, tower battle and more side-quest wait in a game that raises the bar for game design. Yes, it’s that good and that deep. Some of the best design is seen in the limited levels that require Zelda to join the fray, which gamers must direct a massive suit of armor while figuring out where to go. Puzzles and levels, worth the purchase alone. Utilizing the microphone for a new weapon that feels very natural (fan, blowing weapon for puzzles) and for the magical flute also shows that this design team really gets the DS and what it can do.
Miscellaneous – Zelda is a go! The game touts that Zelda requires not rescuing but for the first time she will adventure with Link and yes this is true but she has no body. So get this, Zelda does require a rescue, her body that is. The Princess’s displaced spirit sticks with Link and proceeds to talk his ear off at times and jumps into suits of Armor to assist link in getting the track maps. She feels a bit limited in her interaction but it’s a welcome change. The second item is the story as this is a Link who sets out to be a conductor and finds himself wrapped into a plot to unleash an ancient evil. It’s crazy and kooky but it works which is a testament to the games design.
Overall, a great game for young kids and the most grizzled vet gamer. The mixture of tried and true gameplay mechanics established back on the NES mixed with new features, touch screen and microphone features create a game that no DS owner should miss. This is what the pure joy of gaming is all about.
Gameplay – Two games in one and then some. Gamers get the typical dungeon crawling sword slashing, boomerang throwing adventure expected from Link but they also get a simplified train simulator. Well, maybe simulator is too strong a term but gamers get to upgrade and equip their train, used to traverse Hyrule, as they see fit and can set the course, change the speed and fire off weapons … even catch bunnies. At first the train may seem like a gimmick but it’s a great way to get around. The traditional dungeons and boss fights are back as are the selection of weapons and puzzle solving devices. This game requires thinking, talking and backtracking but nothing feels forced. Zelda joins the adventure in a few levels as she takes control of a suit of armor which Link must direct and work with in order to advance in the tower levels. There are tons of side quest typical of a Zelda title and plenty of heart containers to collect and this is only the single player campaign. Gamers can now buddy up and take on friends in a very enjoyable 4-player scrum with guardian armor thrown in.
Graphics – Simple, very simple. Spirit Tracks follows Link’s younger, much cartoonier, almost anime SD look. The graphics are actually one of the games weaker points as there are more impressive looking DS carts but when there’s this much content some storage power has to be scaled back. That being said the train levels look nice with expansive landscapes but overall it just feels very choppy at times.
Sound – Another area that feels very old school, but when it’s a lot of memorable Zelda tunes this is a strength. The music is not CD quality and weird beeps and blurbs make up the vocal cast but man oh man are these tunes nostalgic. For the newer, more recent scores, not too much to compliment but they do the job as BGM’s should.
Design – Excellent from the new train mechanics, puzzle solving with the Princess to the traditional feeling dungeon crawling. Bunny collecting, music playing, tower battle and more side-quest wait in a game that raises the bar for game design. Yes, it’s that good and that deep. Some of the best design is seen in the limited levels that require Zelda to join the fray, which gamers must direct a massive suit of armor while figuring out where to go. Puzzles and levels, worth the purchase alone. Utilizing the microphone for a new weapon that feels very natural (fan, blowing weapon for puzzles) and for the magical flute also shows that this design team really gets the DS and what it can do.
Miscellaneous – Zelda is a go! The game touts that Zelda requires not rescuing but for the first time she will adventure with Link and yes this is true but she has no body. So get this, Zelda does require a rescue, her body that is. The Princess’s displaced spirit sticks with Link and proceeds to talk his ear off at times and jumps into suits of Armor to assist link in getting the track maps. She feels a bit limited in her interaction but it’s a welcome change. The second item is the story as this is a Link who sets out to be a conductor and finds himself wrapped into a plot to unleash an ancient evil. It’s crazy and kooky but it works which is a testament to the games design.
Overall, a great game for young kids and the most grizzled vet gamer. The mixture of tried and true gameplay mechanics established back on the NES mixed with new features, touch screen and microphone features create a game that no DS owner should miss. This is what the pure joy of gaming is all about.
Shadow Complex on Xbox 360 Impression

Shadow Complex on Xbox 360, a downloadable title, has ties to the 16-bit era of gaming but bridges the gap to the current generation in a downloadable package that any true gamer will enjoy for the gameplay experience alone. While this gamer has a preference for traditional games, ones purchased in retail, the amount of downloadable content cannot be ignored especially as prior generation titles make it into the digital realm. Shadow Complex does not fall into this genre but upon playing it gamers will feel that if this game out 1-2 generations ago it would have been a best seller. The reasons; lets take a look …
Gameplay – Shadow Complex takes so much of what was great about games like Contra and brings it into a new age for a new generation. Gamers run around, left to right, right to left, up and down, down and up … wherever through levels that feel like a distant cousin of Super Metroid. The levels break into grids as outlined in the on-screen map and besides running and gunning, gamers must pick the proper route. Go through a ventilation system with flashlight to avoid troops or go in with guns blazing. The quazi-linear pathing and insane boss fights are what make Shadow Complex such a great download.
Graphics – Better than most downloadable games with decent cut scenes and 3D-ish graphics in a 2D game, it looks really good. The use of light, the flashlight in caves, explosions, characters, weapons all looks really good. A bland description I know but this game is anything but and will entertain the eye and mind.
Sound – The voice acting is good but the lines are oh so cheesy. Background music is decent but overall the music experience is forgettable and does enough to serve its purpose. Weapons and explosions sound good and adds up to a sound experience that was created with today’s technology and does not sound as bad as some of the older generation of downloadable games.
Design – Levels are reminiscent of Super Metroid with various paths outlined in a basic map format. Running, jumping, swimming is all mixed into levels pulled from a spy/sci-fi thriller and are not bland or boring. The characters are generic but the boss designs are unique and again tie back to older titles like Contra. Well done on the level design.
Miscellaneous – Well it’s not the way to cheesy story, it’s gotta be the gameplay. Shadow Complex proves that the core of great gameplay will win out in the end, but it never hurts to have solid graphics, decent sound … and a story that is passable.
Overall, when it comes to downloadable games Shadow Complex is one of those titles that gamers just have to purchase. For the price it’s a slam dunk and the gameplay is so solid. After playing there is no doubt older gamers will remember the titles that made them love Nintendo, Genesis, SNES and PlayStation (to name a few) and for the younger generation of gamers you’ll see what solid gameplay without millions of bells and whistles is all about. One of the finest downloadable games of 2009 … actually of any year.
Gameplay – Shadow Complex takes so much of what was great about games like Contra and brings it into a new age for a new generation. Gamers run around, left to right, right to left, up and down, down and up … wherever through levels that feel like a distant cousin of Super Metroid. The levels break into grids as outlined in the on-screen map and besides running and gunning, gamers must pick the proper route. Go through a ventilation system with flashlight to avoid troops or go in with guns blazing. The quazi-linear pathing and insane boss fights are what make Shadow Complex such a great download.
Graphics – Better than most downloadable games with decent cut scenes and 3D-ish graphics in a 2D game, it looks really good. The use of light, the flashlight in caves, explosions, characters, weapons all looks really good. A bland description I know but this game is anything but and will entertain the eye and mind.
Sound – The voice acting is good but the lines are oh so cheesy. Background music is decent but overall the music experience is forgettable and does enough to serve its purpose. Weapons and explosions sound good and adds up to a sound experience that was created with today’s technology and does not sound as bad as some of the older generation of downloadable games.
Design – Levels are reminiscent of Super Metroid with various paths outlined in a basic map format. Running, jumping, swimming is all mixed into levels pulled from a spy/sci-fi thriller and are not bland or boring. The characters are generic but the boss designs are unique and again tie back to older titles like Contra. Well done on the level design.
Miscellaneous – Well it’s not the way to cheesy story, it’s gotta be the gameplay. Shadow Complex proves that the core of great gameplay will win out in the end, but it never hurts to have solid graphics, decent sound … and a story that is passable.
Overall, when it comes to downloadable games Shadow Complex is one of those titles that gamers just have to purchase. For the price it’s a slam dunk and the gameplay is so solid. After playing there is no doubt older gamers will remember the titles that made them love Nintendo, Genesis, SNES and PlayStation (to name a few) and for the younger generation of gamers you’ll see what solid gameplay without millions of bells and whistles is all about. One of the finest downloadable games of 2009 … actually of any year.
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